Devlog 4 - A Basic Game
Devlog 4
With all the different tools I have used recently as well as my previous experiences in Unity, I now need to create a small and simple game.
I made a few new assets using Blender that could work for a simple game where the player runs around avoiding enemies and collecting things.
(The glitchy-looking textures are from the gif file and don't happen in-game.)
Player
The player themselves, standing at the bottom of the screen, is what you play as. You will run around a maze-like environment, avoiding enemies and collecting things.
The Player has health, which decreases each time they are damaged. In this case, damage is caused by contact with an enemy. If the player reaches 0 health they lose and will restart the map.
Turnips (healing pick-ups)
I have been playing a few different farming-esque games recently and often turnips are a common starting crop to harvest so I decided to model one and implement it as a collectable in the game.
When the player collides with one of these turnips they'll collect it and restore some health, allowing them to survive longer against the enemies.
Slimes (Enemies)
Lastly, there is the enemy, a slime. It'll chase the player around the game trying to touch them. If the enemy touches the player, the player will lose HP and the slime will perish.
Over time more slimes will spawn until the player is overwhelmed and loses.
The Map
I wanted to make a medium-sized map for the player to roam around on while avoiding slimes, I haven't been amazingly creative recently so I decided to recreate an iconic map: DOOM 2's "Entryway" map.
Using the minimap from DOOM 2 I was able to capture a screenshot of the map which I can put into Unity as a guide. Using that I modelled the whop map, placed turnips and spawn locations for the slimes and it was done.
The player has health which can be seen in the upper left-hand corner of the screen, when this reaches 0, the player loses and must restart
the game.
KIT207 Portfolio
A Portfolio of the work I am doing in 2023 for my KIT207 Unit.
Status | In development |
Category | Other |
Author | Gonburden |
More posts
- Devlog 6 - Lighting and ShadergraphAug 14, 2023
- Devlog 5 - Game IdeasAug 07, 2023
- Devlog 3 - Terrain and ProbuilderAug 01, 2023
- Devlog 2 - Character Modelling, Rigging and Animation.Jul 24, 2023
- Devlog 1 - Modelling things in Blender!Jul 18, 2023
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